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1. Lore in the loading screen - in General Discussions [original thread]
+10!
- by Straum Arjn - at 2014.05.02 07:00:00
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2. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
DRaven DeMort wrote: seems like dropships got screwed again. Yep, totally. [/sarcasm]
- by Straum Arjn - at 2014.03.27 23:59:00
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3. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
Glyd Path wrote: Here is a great idea. Next time you nerf the freaking range (in half!) on something how about considering game balance? Did you ever notice that YOUR VERY OWN missile turret installations have infinite range ? Now we have R...
- by Straum Arjn - at 2014.03.27 23:45:00
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4. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
Hardener nerf is the best! Forge guns are no longer a terrible joke, just a bad one now! Why the nerf on Railgun range? cutting it in half is ridiculous! Now the only decent counter to ADS are gone. As a forge gunner, my only problem with firing a...
- by Straum Arjn - at 2014.03.27 22:45:00
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5. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
I'm gonna stop playing if this "fix" drops. Seriously. Every suit is in perfect sync right now. Total perfect sync. Mess with it and you have one guaranteed player loss from me. Probably 100 more possible losses (though I'm assuming we have the pl...
- by Straum Arjn - at 2014.03.27 04:38:00
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6. Everyone will be Commando - in General Discussions [original thread]
Straum Arjn wrote: You guys realize that they have the stats to a commando suit already out? It's in the uprising.csv. Commando suits (as they are in the upsrising.csv) have a little less total HP, but they melee harder than normal heavies and ...
- by Straum Arjn - at 2013.06.27 15:13:00
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7. Everyone will be Commando - in General Discussions [original thread]
You guys realize that they have the stats to a commando suit already out? It's in the uprising.csv. Commando suits (as they are in the upsrising.csv) have a little less total HP, but they melee harder than normal heavies and are faster. They're ab...
- by Straum Arjn - at 2013.06.27 15:03:00
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8. The Skill Point Math of Dust514 - in General Discussions [original thread]
Cere Harkens wrote: Straum Arjn wrote: And this is the reason newberries will never catch up, because I seriously doubt any of them are capping out. I've been with DUST since the closed beta and I've only ever capped out ONCE. Sucks that I h...
- by Straum Arjn - at 2013.06.23 20:43:00
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9. I like my Corp but... - in General Discussions [original thread]
You could always play in my squad. :)
- by Straum Arjn - at 2013.06.23 04:06:00
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10. The Skill Point Math of Dust514 - in General Discussions [original thread]
And this is the reason newberries will never catch up, because I seriously doubt any of them are capping out. I've been with DUST since the closed beta and I've only ever capped out ONCE. Sucks that I have a life with responsibilities that keep me...
- by Straum Arjn - at 2013.06.23 04:05:00
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11. Dust 514 Vehicle Rentals - in General Discussions [original thread]
ZDub 303 wrote: I think its a cool idea though. You put down a security deposit equal to the value of the tank. You drive it for a match, and if it doesn't get destroyed you get refunded the deposit minus some sort of rental fee. So put 1.2 mi...
- by Straum Arjn - at 2013.06.20 23:47:00
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12. Factional Warfare Channels - in General Discussions [original thread]
any of these cannels have eve players?
- by Straum Arjn - at 2013.06.19 13:44:00
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13. Killed by a Dude With 0 Shields and 0 Armor - in General Discussions [original thread]
I find myself with 0 eHP a lot actually.
- by Straum Arjn - at 2013.06.19 04:09:00
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14. 2 scout questions. - in General Discussions [original thread]
Yeah commandos with stacked light damage mods for their AR & TAR. I can already hear the cries of OP.
- by Straum Arjn - at 2013.06.19 03:59:00
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15. When Randoms Ask You to Join Their Squad... - in General Discussions [original thread]
Some men just want to watch the world burn.
- by Straum Arjn - at 2013.06.19 03:54:00
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16. Factional Warfare Channels - in General Discussions [original thread]
bump
- by Straum Arjn - at 2013.06.19 03:53:00
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17. Tank Driver calling ALL Vehicle players and ALL AV players together - in General Discussions [original thread]
Tanks do not need to have the driver and the main turret separated. Teamwork already exists in that space in abundance with the two small turrets. The small turrets call out the most important targets the large turret cannot see, obstacles in the ...
- by Straum Arjn - at 2013.06.18 23:12:00
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18. the actual fix for the HMG plz take note CCP - in General Discussions [original thread]
I never, ever have trouble with heat and I empty an entire HMG clip without stopping, so heat is a non-issue. I think the problem is the heavy suit, not the gun.
- by Straum Arjn - at 2013.06.18 17:58:00
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19. Railgun damage - in General Discussions [original thread]
Was there a skill that increased damage of railgun turrets last build that was bigger than the one this build? It could be the bug where some skills for vehicles were not properly flagged and therefore not working. Or it could be a slight nerf. Nu...
- by Straum Arjn - at 2013.05.15 03:49:00
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20. CCP, you've learned nothing, have you? - in General Discussions [original thread]
Mical Angelo wrote: PS I have no skill in AR either, and can easily rip through militia. Standard with Exile vs proto with duvolle. You ain't pulling that one off. I almost did! Stupid no sidearm weapon with logi suits... :P
- by Straum Arjn - at 2013.05.08 02:43:00
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